#include <update_check.hpp>
Definition at line 8 of file update_check.hpp.
◆ operator==()
| bool bb::avm2::simulation::UpdateCheckEvent::operator== |
( |
const UpdateCheckEvent & |
other | ) |
const |
|
default |
◆ address
| AztecAddress bb::avm2::simulation::UpdateCheckEvent::address = 0 |
◆ current_class_id
| FF bb::avm2::simulation::UpdateCheckEvent::current_class_id = 0 |
◆ current_timestamp
| uint64_t bb::avm2::simulation::UpdateCheckEvent::current_timestamp = 0 |
◆ delayed_public_mutable_slot
| FF bb::avm2::simulation::UpdateCheckEvent::delayed_public_mutable_slot = 0 |
◆ original_class_id
| FF bb::avm2::simulation::UpdateCheckEvent::original_class_id = 0 |
◆ public_data_tree_root
| FF bb::avm2::simulation::UpdateCheckEvent::public_data_tree_root = 0 |
◆ update_hash
| FF bb::avm2::simulation::UpdateCheckEvent::update_hash = 0 |
◆ update_preimage_metadata
| FF bb::avm2::simulation::UpdateCheckEvent::update_preimage_metadata = 0 |
◆ update_preimage_post_class_id
| FF bb::avm2::simulation::UpdateCheckEvent::update_preimage_post_class_id = 0 |
◆ update_preimage_pre_class_id
| FF bb::avm2::simulation::UpdateCheckEvent::update_preimage_pre_class_id = 0 |
The documentation for this struct was generated from the following file: